Feed on
Posts
Comments

Category Archive for 'Game Design'

Design documentation

A large part of my job is to write, re-write and give feedback on game design documents. I also give lectures at a private school with game design classes. And there is a bunch of beginner mistakes that I often see from students and design interns. Creative instead of technical writing There might well be [...]

Read Full Post »

Fighting graphs

Many strategy games are resource battles that can be summarized as ascending or descending graphs. Fighting against the numbers is not fun stressful. Picture a typical session of your favourite video strategy game. It is most likely one of two things: either a constant click-fest or a long, drawn out affair until one final battle [...]

Read Full Post »

Dealing with defeat

Strategy games can take a long time to play. And if you’re not careful, you may end up spending most of that time watching your friends duke it out over the remnants of your former empire. Have you ever been in that situation? You arrange a board game night with some friends, and plan ahead [...]

Read Full Post »

Older Posts »